sig
val use_monotonic : bool Pervasives.ref
val print_heur : string -> Formula.real_expr array array -> unit
val force_competitive : bool Pervasives.ref
val expanded_description :
int ->
Aux.Strings.t ->
Structure.structure -> Formula.formula -> Formula.formula
val expanded_form :
int ->
Aux.Strings.t ->
Structure.structure -> Formula.formula -> Formula.formula
val cache_expanded_form :
Formula.formula ->
Structure.structure -> string list -> Formula.formula -> unit
val suggest_expansion : Structure.structure -> Formula.formula -> bool
val of_payoff :
?force_parsimony:int ->
?max_alt_descr:int ->
?struc:Structure.structure ->
?fluent_preconds:(string * (string list * Formula.formula)) list ->
float ->
?posi_frels:Aux.Strings.t ->
?nega_frels:Aux.Strings.t ->
Aux.Strings.t -> Formula.real_expr -> Formula.real_expr
val map_constants :
(float -> float) -> Formula.real_expr -> Formula.real_expr
val mix_heur :
Formula.real_expr array array ->
float -> Formula.real_expr array array -> Formula.real_expr array array
val default_heuristic :
?struc:Structure.structure ->
?advr:float -> Arena.game -> Formula.real_expr array array
val default_heuristic_old :
?struc:Structure.structure ->
?advr:float -> Arena.game -> Formula.real_expr array array
val fluents_heuristic : Arena.game -> Formula.real_expr array array
val is_constant_sum_one : Formula.real_expr array -> bool
val is_constant_sum : Formula.real_expr array array -> bool
val compute_heuristic :
Arena.game * Arena.game_state -> Formula.real_expr array array
end